you are a larger group
The mission is purpose-built for 5 to 9 players and gives several sub-teams work at the same time.
Bermuda Triangle · Mission 4
A research ship is upside down and sinking. Coordinate divided teams, find a missing submarine and teleport your only means of rescue aboard.
The mission
A kidnapped scientist teleported the Titanik 2.0 from the Indian Ocean to the Bermuda Triangle. Something went wrong: the ship arrived upside down and is sinking fast.
You begin separated. One player is in the radio room, while the others occupy two engine rooms. Communication and precise coordination reunite the team – then you must decipher the route, coordinates and teleportation system.
Who is it for?
The mission is purpose-built for 5 to 9 players and gives several sub-teams work at the same time.
The unusual communication mechanic tests your teamwork, while your dedicated game master tunes the puzzle depth to your team's pace and experience.
Titanik 2.0 is our most physical room: you climb, crawl and navigate through the capsized ship.
Your experience
Your dedicated game master supports only your team and directs the game flow. Their messages appear on Morse-code receivers with text displays located throughout the ship. A parrot can also speak messages provided by the game master. This keeps the support inside the mission – first-time players stay in the flow, while experienced teams enjoy the full puzzle depth.
Before booking
The opening divides players among several stations. This special team mechanic works best with 5 to 9 people.
You need to climb, crawl and move through narrow passages of a capsized ship. Please contact us before booking if you have mobility concerns.
No. Time pressure, sound and the sinking scenario create tension, but this is not a horror room.
Yes. The game, briefing and support are fully available in English or German.
An honest review helps other large groups. Mentioning Titanik 2.0, your team size and how you experienced the divided opening makes it particularly useful.